Frame time is a term used widely in the gaming and animation industries to describe the amount of time it takes for a frame to be rendered on screen. However, there are other terms that can be used to describe this phenomenon. For instance, in film and video production, the term "frame rate" is often used to indicate the number of frames displayed per second. In graphic design, the term "refresh rate" is used to describe the rate at which an image is updated on a screen. Another synonym for "frame time" is "latency" which is the amount of time it takes for a signal to travel from one source to another. Regardless of the term used, industry professionals all understand the importance of minimizing these times for a smoother experience.