World Vector, in computer graphics, refers to a mathematical representation of the position and orientation of an object in a three-dimensional space. World Vector can also be referred to as a spatial vector or a Cartesian vector. There are several synonyms that can be used in place of World Vector such as Position Vector, Orientation Vector, Location Vector, or Spatial Coordinate. These synonyms can be used interchangeably to refer to the same concept of representing the position and direction of an object in a given space. Understanding these different terms can help in better articulation of three-dimensional graphics concepts in technical and creative fields.